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Botify Saas API

# Braze API Overview Braze provides a high performance REST API to allow you to track users, send messages, export data, and more. A REST API is a way to programmatically transfer information over the web using a predefined schema. Braze has created many different endpoints with specific requirements that will perform various actions and/or return various data. API access is done using HTTPS web requests to your company's REST API endpoint (this will correspond to your Dashboard URL as shown in the table below). Customers using Braze's EU database should use `https://rest.fra-01.braze.eu/`. For more information on REST API endpoints for customers using Braze's EU database see our [EU/US Implementation Differences documentation](https://www.braze.com/docs/developer_guide/eu01_us3_sdk_implementation_differences/overview/). ## Braze Instances Instance | Dashboard URL | REST Endpoint ----------- |---------------- | -------------------- US-01 | `https://dashboard.braze.com` or
`https://dashboard-01.braze.com` | `https://rest.iad-01.braze.com` US-02 | `https://dashboard-02.braze.com` | `https://rest.iad-02.braze.com` US-03 | `https://dashboard-03.braze.com` | `https://rest.iad-03.braze.com` US-04 | `https://dashboard-04.braze.com` | `https://rest.iad-04.braze.com` US-06 | `https://dashboard-06.braze.com` | `https://rest.iad-06.braze.com` EU-01 | `https://dashboard.braze.eu` or
`https://dashboard-01.braze.eu` | `https://rest.fra-01.braze.eu` # Using Braze's Postman Collection If you have a Postman account (MacOS, Windows, and Linux versions can be downloaded from their website located [here](https://www.getpostman.com)), you can go to our Postman documentation and click the orange `Run in Postman` button in the top, right corner. This will allow you to [create an environment](#setting-up-your-postman-environment), as well as edit the available `POST` and `GET` requests to suit your own needs. ## Setting Up Your Postman Environment The Braze Postman Collection uses a templating variable, `{{instance_url}}`, to substitute the REST API URL of your Braze instance into the pre-built requests. Rather than having to manually edit all requests in the Collection, you can set up this variable in your Postman environment. To do so, please follow the steps below: 1. Click on the gear icon in the top right corner of the Postman app. 2. Select "Manage Environments" to open a modal window which displays your active environments. 3. In the bottom right corner of the modal window, click "Add" to create a new environment. 4. Give this environment a name (e.g. "Braze API Requests") and add keys for `instance_url` and `api_key` with values corresponding to [your Braze instance](https://www.braze.com/docs/api/basics/#endpoints) and [Braze REST API Key](https://www.braze.com/docs/api/basics/#app-group-rest-api-keys), as pictured below. As of April, 2020 Braze has changed how we read App Group API keys. Instead of passing them in the request body or through url parameters, we now read the App Group Rest`api_key` through the HTTP Authorization header. API keys not passed through the HTTP Authorization Header will coninue to work until they have been sunset. ## Using the Pre-Built Requests from the Collection Once you have configured your environment. You can use any of the pre-built requests in the collection as a template for building new API requests. To start using one of the pre-built requests, simply click on it within the 'Collections' menu on the left side of Postman. This will open the request as a new tab in the main window of the Postman app. In general, there are two types of requests that Braze's API endpoints accept - `GET` and `POST`. Depending on which `HTTP` method the endpoint uses, you'll need to edit the pre-built request differently. ### Edit a POST Request When editing a `POST` request, you'll need to open the request and navigate to the `Body` section in the request editor. For readability, select the `raw` radio button to format the `JSON` request body. ### Edit a GET Request When editing a `GET` request, you will need to edit the parameters passed in the request URL. To edit these easily, select the `Params` button next to the URL bar and edit the key-value pairs in the fields that will appear below the URL bar. ## Send Your Request Once your API request is ready to send, click on the 'Send' button next to the URL bar. The request will be sent and the response data will be populated in a section underneath the request editor. From here, you can view the raw data returned from Braze's API, see the HTTP response code, see how long the request took to process, and view header information.

API Interface to retrieve company data and products from business registers

An Orchestration Layer that takes ISL services and packages them in a more targeted way for front-end applications. This in turn makes client integration easier and reduces the complexity and size of front-end applications. Rocket is also customisable - allowing UI engineers to ‘remix’ the existing back-end services into something that best suits the application they are developing.

Social media management for marketers and agencies

These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.

***UPDATE:*** *We have released a [beta version of the new bunq API documentation.](https://beta.doc.bunq.com)* ***NOTICE:*** *We have updated the sandbox base url to `https://public-api.sandbox.bunq.com/v1/`. Please update your applications accordingly. Check here: for more info.* ***PSD2 NOTICE:*** *The second Payment Services Directive (PSD2) may affect your current or planned usage of our public API, as some of the API services are now subject to a permit. Please be aware that using our public API without the required PSD2 permit is at your own risk and take notice of our updated API Terms and Conditions on for more information.* # Introduction Welcome to bunq! - The bunq API is organised around REST. JSON will be returned in almost all responses from the API, including errors but excluding binary (image) files. - Please configure your implementation to send its API requests to `https://public-api.sandbox.bunq.com/v1/` - There is a version of the [Android app](https://appstore.bunq.com/api/android/builds/bunq-android-sandbox-master.apk) that connects to the bunq Sandbox environment. To create accounts for the Sandbox app, please follow the steps in the [Android Emulator](#android-emulator) section. ## Getting started Before you start sending API requests, you need to get an API key and activate it. API activation happens when you install the API key and link your IP address and device to it *(create an API context)*. The steps below will guide you through what you need to do to start sending custom API requests. Here is an overview of what you can use to get started with the bunq API: 1. **Create an API key.** You can do it either in our [developer portal](https://developer.bunq.com) or in the bunq app *(Profile → Security & Settings → Developers → API keys)*. If you want to test our sandbox first, our [bunq Developer ](https://developer.bunq.com)is the best place to start. 2. **Register a device.** A device can be a phone (private), computer or a server (public). You can register a new device by using the `POST /installation` and `POST /device-server` calls. This will activate your API key. You only need to do this once. 3. **Open a session.** Sessions are temporary and expire after the auto-logout time set for the user account. It can be changed by the account owner in the bunq app. 4. **Make your first call!** ![bunq_API_context](https://www.bunq.com/assets/media/developer/API-context.jpg) ## Versioning Developments in the financial sector, changing regulatory regimes and new feature requests require us to be flexible. This means we can iterate quickly to improve the API and related tooling. Therefore, we have chosen not to attach any version numbers to the changes just yet. We will inform you in a timely manner of any important changes we make before they are deployed on together.bunq.com. You can also [subscribe to our API newsletter](https://bunq.us8.list-manage.com/subscribe?u=c00d0d6daea4e1cf7c863d52e&id=b08680cdc7) to make sure you don't miss any important updates. # OAuth ## What is OAuth? [OAuth 2.0](https://www.oauth.com/oauth2-servers/getting-ready/) is a protocol that will let your app connect to bunq users in a safe and easy way. Please be aware that if you will gain access to the account information of other bunq users or initiate a payment for them, [you may require a PSD2 permit](https://beta.doc.bunq.com/other/faq#can-we-use-the-bunq-api-to-offer-services-to-third-parties). ## Get started with OAuth for bunq To initiate authorization into the bunq user accounts, you need to create an OAuth Client and register at least 1 redirect URL for it. You can have 1 OAuth Client at a time. Reuse your OAuth credentials for every authorization request. The list of steps below will help you to get started: 1. Register an OAuth Client by creating an app in [bunq Developer](https://developer.bunq.com/portal)_._ 2. Add one or more Redirect URLs. 3. Get your `client_id` and `secret` from your app information tab in [bunq Developer](https://developer.bunq.com/portal). 4. Redirect your users to the [OAuth authorization request URL](#oauth-authorization-request). 5. If the user accepts the authorization request, they will be redirected to the previously specified `redirect_uri` with an authorization `code` parameter. 6. Use the [token endpoint](#oauth-token-exchange) to exchange the authorization `code` for an `access_token`. 7. Use the `access_token` as a normal API Key. Open a session or use [our SDKs](https://github.com/bunq) to get started. You can set up an OAuth Client and add redirect URLs to it using the dedicated endpoints too. Follow the flow below to do it programmatically. ℹ️ As a PSD2 user, you cannot log in to the bunq app. You need to follow the flow below to register an OAuth Client for your application. ![bunq_OAuth_credentials](https://www.bunq.com/assets/media/developer/create-oauth-credentials.jpg) ## What can my apps do with OAuth? We decided to launch OAuth with a default permission that allows you to perform the following actions: - read and create Monetary Accounts; - read Payments & Transactions; - create Payments between Monetary Accounts of the same user; - create Draft-Payments (the user will need to approve the payment using the bunq app); - assign a Monetary account to a Card; - read, create and manage Cards; - read and create Request-Inquiries - read Request-Responses. As a PSD2-licensed developer, you are limited to the permission scopes of your role. ## Authorization request Your web or mobile app should redirect users to the following URL: `https://oauth.bunq.com/auth` The following parameters should be passed: - `response_type` - bunq supports the authorization code grant, provide `code` as parameter (required) - `client_id` - your Client ID, get it from the bunq app (required) - `redirect_uri` - the URL you wish the user to be redirected after the authorization, make sure you register the Redirect URL in the bunq app (required) - `state` - a unique string to be passed back upon completion (optional) Use `https://oauth.sandbox.bunq.com/auth` in the sandbox environment. **Authorization request example:** ``` https://oauth.bunq.com/auth?response_type=code &client_id=1cc540b6e7a4fa3a862620d0751771500ed453b0bef89cd60e36b7db6260f813 &redirect_uri=https://www.bunq.com &state=594f5548-6dfb-4b02-8620-08e03a9469e6 ``` **Authorization request response:** ``` https://www.bunq.com/?code=7d272be434a75933f40c13d56aef6c31496005b653074f7d6ac57029d9995d30 &state=594f5548-6dfb-4b02-8620-08e03a9469e6 ``` ![bunq_OAuth_authorization_token_exchange.jpg](https://www.bunq.com/assets/media/developer/Authorization-token-exchange.jpg) ## Token exchange If the authorization request is accepted by the user, you get the authorization `code`_._ Exchange it for an `access_token`. Make a `POST` call to `https://api.oauth.bunq.com/v1/token` . Pass the following parameters as `GET` variables: - `grant_type` - the grant type used, `authorization_code` for now (required) - `code` - the authorization code received from bunq (required) - `redirect_uri` - the same Redirect URL used in the authorisation request (required) - `client_id` - your Client ID (required) - `client_secret` - your Client Secret (required) Use `https://api-oauth.sandbox.bunq.com/v1/token` in the sandbox environment. **Token request example:** ``` https://api.oauth.bunq.com/v1/token?grant_type=authorization_code &code=7d272be434a75933f40c13d56aef6c31496005b653074f7d6ac57029d9995d30 &redirect_uri=https://www.bunq.com/ &client_id=1cc540b6e7a4fa3a862620d0751771500ed453b0bef89cd60e36b7db6260f813 &client_secret=184f969765f6f74f53bf563ae3e9f891aec9179157601d25221d57f2f1151fd5 ``` Note: The request should only contain URL parameters. No body is expected. **Example successful response:** ```json { "access_token": "8baec0ac1aafca3345d5b811042feecfe0272514c5d09a69b5fbc84cb1c06029", "token_type": "bearer", "state": "594f5548-6dfb-4b02-8620-08e03a9469e6" } ``` **Example error response:** ```json { "error": "invalid_grant", "error_description": "The authorization code is invalid or expired." } ``` ## What's next? To start sending calls to the account of the user who has accepted your authorization request, create an API context for the `access_token` you have received as the result of the token exchange. The `access_token` can be used as a normal API key. Please continue with [Authentication](#authentication). **NOTE:** When connecting to a bunq user's account using OAuth, you create a new user \(`userApiKey`\) that has its own `id` and `access_token` . When sending a request on behalf of a user connected to your app via OAuth, use the `id` of `userApiKey` as `userId` and the item `id`s of the bunq user \(`grantedByUser`\). **Example of a successful request URL:** ```text https://api.bunq.com/user/{userApiKey's userId}/monetary-account/{grantedByUser's monetary-accountId}/payment ``` When calling `GET /user/{userID}`, you might expect to get `UserPerson` or `UserCompany`. Instead, you will get the `UserApiKey` object, which contains references to both the user that requested access *(you)* and the user that granted access *(the bunq user account that you connected to)*. ![bunq_OAuth UserApiKey](https://blobscdn.gitbook.com/v0/b/gitbook-28427.appspot.com/o/assets%2F-LbhJLuxCAKl5yUuS74T%2F-LuhS4YOAX9bwW1eGYF8%2F-LuhnlwEcVXtLVk6846Z%2FUserApiKey%20creation%20(3).jpg?alt=media&token=d1f212a2-3105-4f0e-a980-34b04a12998a) ## Using the Connect button All good? Ready to connect to your bunq users? Refer to our style guide and use the following assets when implementing the **Connect to bunq** button. - [Style guide](https://bunq.com/info/oauth-styleguide) - [Connect button assets](https://bunq.com/info/oauth-connect-buttons) Visit us on together.bunq.com, share your creations, ask question and build your very own bunq app! # Authentication - All requests must use HTTPS. HTTP calls will fail. - You should use SSL Certificate Pinning and Hostname Verification to ensure your connection with bunq is secure. - The auto logout time that you set in the app applies to all your sessions including the API ones. If a request is made 30 minutes before a session expires, the session will automatically be extended. - We use extra signing on top of HTTPS encryption that you must implement yourself if you are not using the SDKs. ℹ️ *We use asymmetric cryptography for signing requests and encryption.* - The client (you) and the server (bunq) must have a pair of keys: a private key and a public key. You need to pre-generate your own pair of 2048-bit RSA keys in the PEM format aligned with the PKCS #8 standard. - The parties (you and bunq) exchange their public keys in the first step of the API context creation flow. All the following requests must be signed by both your application and the server. Pass your signature in the `X-Bunq-Client-Signature` header, and the server will return its signature in the `X-Bunq-Server-Signature` header. ## Device registration Before you can start calling the bunq API, you must activate your API key, which covers the following steps: * register your API key, device, and IP address\(es\) _\(only once to activate your API key\);_ * create a session via `POST /session-server`. We call this sequence of steps "creating an API context." If you are using OAuth to access a user account, you need to create an API context for the `access_token` you receive upon [authorization token exchange](https://doc.bunq.com/#/oauth) too. ### Using our SDKs 1. Go to our [GitHub](https://github.com/bunq) page. 2. Choose the SDK in your language of choice. 3. Find and use the part dedicated to creating an API context. [Run Tinker](https://developer.bunq.com/tinker-command-line-banking) to see a sample project using bunq SDKs in action. ### Using our API directly 1. Create an _Installation_ by calling `POST v1/installation` and passing your pre-generated public key. You will receive an installation _Token._ Use it when making the two following API calls. 2. Create a _DeviceServer_ via `POST v1/device-server`. Provide a description and a secret \(API key in this case\). 3. Create a _SessionServer_ by executing `POST v1/session-server`. You will receive an authentication _Token._ Use it in the API requests in this active session.​ [Import our Postman collection](https://github.com/bunq/postman) to see our pre-setup API context creation calls. It will automatically generate and pre-fill everything in the API calls that create context so you can inspect the process. ### IP addresses When using a standard API Key the DeviceServer and Installation that are created in this process are bound to the IP address they are created from. Afterwards it is only possible to add IP addresses via the Permitted IP endpoint. Using a Wildcard API Key gives you the freedom to make API calls from any IP address after the POST device-server. You can switch to a Wildcard API Key by tapping on “Allow All IP Addresses” in your API Key menu inside the bunq app. You can also programatically switch to a Wildcard API Key by passing your current ip and a `*` (asterisk) in the `permitted_ips` field of the device-server POST call. E.g: `["1.2.3.4", "*"]`. # Connect as a PSD2 service provider As a service provider, either an Account Information Service Provider (AISP), Payment Initiation Service Provider (PISP), or Card Based Payment Instrument Issuer (CBPII), you have obtained or are planning to obtain a license from your local supervisor. You will need your unique eIDAS certificate number to start using the PSD2-compliant bunq API on production. We accept pseudo certificates in the sandbox environment so you could test the flow. You can generate a test certificate using the command below. ⚠️ Make sure to include AISP and/or PISP in the name to generate a certificate with the roles. ``` openssl req -x509 -newkey rsa:4096 -keyout key.pem -out cert.pem -days 365 -nodes -subj '/CN=My App PISP AISP/C=NL' ``` ## Register as a service provider Before you can read the information on bunq users or initiate payments, you need to register a PSD2 account and receive credentials that will enable you to access the bunq user accounts. 1. Execute `POST v1/installation` and get your installation *Token* with a unique random key pair. 1. Use the installation *Token* and your unique PSD2 certificate to call `POST v1/payment-service-provider-credential`. This will register your software. 1. Receive your API key in return. It will identify you as a PSD2 bunq API user. You will use it to start an OAuth flow. The session will last 90 days. After it closes, start a new session using the same API key. 1. Register a device by using `POST v1/device-server` using the API key for the secret and passing the installation *Token* in the `X-Bunq-Client-Authentication` header. 1. Create your first session by executing `POST v1/session-server`. Provide the installation *Token* in the `X-Bunq-Client-Authentication` header. You will receive a session *Token*. Use it in any following request in the `X-Bunq-Client-Authentication` header. **NOTE.** The first session will last 1 hour. Start a new session within 60 minutes. ![bunq_PSD2_API_context](https://www.bunq.com/assets/media/developer/Creating-API-context-as-a-PSD2-user-REVISED.jpg) ## Register your OAuth application Before you can start authenticating on behalf of a bunq user, you need to get *Client ID* and *Client Secret*, which will identify you in authorization requests to the user accounts. 1. Call `POST /v1/user/{userID}/oauth-client` to create an OAuth Client. 2. Add a redirect URL to the OAuth Client via `POST /user/{userID}/oauth-client/{oauth-clientID}/callback-url`. 3. Call `GET /v1/user/{userID}/oauth-client/{oauth-clientID}`. We will return your _Client ID_ and _Client Secret_. 4. You are ready to [initiate authorization requests](#oauth-authorization-request). The flow below will guide you through the full OAuth connection process. Note that you only need to create OAuth credentials once. ![bunq_full_OAuth_flow](https://www.bunq.com/assets/media/developer/AuthorizationOAuth-Flow.jpg) ## Access user accounts as an AISP As an AISP, you are allowed to authenticate in a user’s account and access \(read\) the following account information: 1. legal name 2. IBAN 3. nationality 4. card validity data 5. transaction history 6. account balance To read the user's information, you need to establish a connection with their bunq account. You can do it using an [authorization request](#oauth-authorization-request). Once a bunq user has confirmed the authorization request and you have done the [token exchange](#oauth-token-exchange), you can activate the Access Token \(use it as an API key\). Token activation happens when you create an API context \(install it and link your IP adrress and device to it\). See the [OAuth](https://beta.doc.bunq.com/basics/oauth) page for the full flow illustration. An active Access Token allows you to communicate with the bunq user’s account. You can use it to start a session to interact with the monetary accounts the user allows you to access. ![bunq_AISP](https://www.bunq.com/assets/media/developer/AISP.jpg) ## Make payments as a PISP As a PISP, you are allowed to authenticate in a user’s account with the following permissions: read account information \(via`GET /user`\): * legal name; * IBAN; 2. initiate payments \(create draft payments via either `POST /user/{userID}/monetary-account/{monetary-accountID}/draft-payment` or `POST /user/{userID}/payment-service-provider-draft-payment`\) and read their statuses; 3. confirm that the account balance is sufficient for covering the payment \(via`POST /user/{userID}/confirmation-of-funds`\). The bunq API provides endpoints for different scenarios of the implementation of the payment initiation functionality. In particular, as a PISP user, you can build applications that initiate and authorize one-off or multiple incoming payments. Depending on the use case you are intending to deploy, you might need to initiate the OAuth authorization either before or after the payment initiation. ### Authorization of multiple (scheduled) payments It is possible to initiate payments from a bunq user's account having previously established an OAuth connection between your application and the bunq user's account. The bunq user will receive push notifications for each initiated payment. Once a bunq user has [confirmed they want to make payments via your application](https://beta.doc.bunq.com/psd2/connect-as-a-psd2-service-provider#register-your-application), you can initiate the payment confirmation flow. 1. Create a draft payment via `POST /user/{userID}/monetary-account/{monetary-accountID}/draft-payment`passing the following parameters: * `monetary-accountId and userId` (`userApiKey`'s `id`; see [OAuth](https://beta.doc.bunq.com/basics/oauth#user-id-vs-item-ids) for more information) in the endpoint URL; * the customer’s email address, phone number, or IBAN in the `counterparty_alias` field of the request body. 2. If the user confirms their intent to make the payment, bunq carries out the transaction. 3. Check the status of the payment via `GET /user/{userID}/monetary-account/{monetary-accountID}/draft-payment` using the draft payment `id` parameter returned in the previous step. ![bunq_PISP](https://www.bunq.com/assets/media/developer/Payment-initiation-1.1-universal.jpg) ### Single payment authorization It is possible to initiate payments having only the IBAN of the payer using `POST /user/{userID}/payment-service-provider-draft-payment`. In this case, the bunq user will accept the payment along with the authorization request. No additional push notifications are sent to the user. 1. Collect the bunq user's IBAN (and name) in the UI of your application. 2. Create a draft payment via `POST /user/{userID}/payment-service-provider-draft-payment`. 3. Initiate an [authorization request.](https://beta.doc.bunq.com/basics/oauth#authorization-request) Upon the QR-code scan, the bunq user will see and be able to either accept or reject the payment authorization request. 4. Check the status of the payment. ![bunq_PISP_single_payment](https://www.bunq.com/assets/media/developer/Payment-initiation-1.0.jpg) ## Confirm available funds as a CBPII As a CBPII, you are allowed to authenticate in a user’s account to validate the availability of funds for the payment in question. 1. Collect an alias for the bunq user's account (their name and IBAN, email address, or phone number). 2. Check the availability of funds via `POST /user/{userID}/confirmation-of-funds` passing the following information: * your `userId`; * the amount of money needed for the payment; * the name of the bunq user and the IBAN of the account (email address or phone number pointing at the user are also possible). # Signing ⚠️ **NOTE:** We deprecated the signing of the entire API request (the URL, headers and body). You only need to sign the request body. Requests with full request signatures are no longer validated. We are legally required to protect our users and their data from malicious attacks and intrusions. That is why we beyond having a secure https connection, we use [asymmetric cryptography](https://en.wikipedia.org/wiki/Public-key_cryptography) for signing requests that create a session or payment. The use of signatures ensures the data is coming from the trusted party and was not modified after sending and before receiving. Request body signing is only mandatory for the following operations: - open a session; - create a payment; - create a scheduled payment; - any other operation that executes a payment such as the following: - accept a draft payment; - accept a scheduled payment; - accept a draft scheduled payment; - accept a payment request. You will know that the API call must be encrypted if you get the 466 error code. The signing mechanism is implemented in our [SDKs](https://github.com/bunq) so if you are using them you don't have to worry about the details described below. The signatures are created using the SHA256 cryptographic hash function and included (encoded in base 64) in the `X-Bunq-Client-Signature` request header and `X-Bunq-Server-Signature` response header. The data to sign is the following: - For requests: the body only. - For responses: the body only. For signing requests, the client must use the private key corresponding to the public key that was sent to the server in the installation API call. That public key is what the server will use to verify the signature when it receives the request. In that same call the server will respond with a server side public key, which the client must use to verify the server's signatures. The generated RSA key pair must have key lengths of 2048 bits and adhere to the PKCS #8 standard. ## Request signing example Consider the following request, a `POST` to `/v1/user/126/monetary-account/222/payment` (the JSON is formatted with newlines and indentations to make it more readable):
Header Value
Cache-Control: no-cache
User-Agent: bunq-TestServer/1.00 sandbox/0.17b3
X-Bunq-Client-Authentication: f15f1bbe1feba25efb00802fa127042b54101c8ec0a524c36464f5bb143d3b8b
```json { "amount": { "value": "12.50", "currency": "EUR" }, "counterparty_alias": { "type": "EMAIL", "value": "bravo@bunq.com" }, "description": "Payment for drinks." } ``` Let's sign that request. First create a variable `$dataToSign` containing the body of the request: ```json { "amount": { "value": "12.50", "currency": "EUR" }, "counterparty_alias": { "type": "EMAIL", "value": "bravo@bunq.com" }, "description": "Payment for drinks." } ``` Next, create the signature of `$dataToSign` using the SHA256 algorithm and the private key `$privateKey` of the Installation's key pair. In PHP, use the following to create a signature. The signature will be passed by reference into `$signature`. `openssl_sign($dataToSign, $signature, $privateKey, OPENSSL_ALGO_SHA256);` Encode the resulting `$signature` using base64, and add the resulting value to the request under the `X-Bunq-Client-Signature` header. You have just signed your request, and can send it! ## Response verifying example The response to the previous request is as follows (the JSON is formatted with newlines and indentations to make it more readable):
Header Value
Access-Control-Allow-Origin: *
Content-Type: application/json
Date: Thu, 07 Apr 2016 08:32:04 GMT
Server: APACHE
Strict-Transport-Security: max-age=31536000
Transfer-Encoding: chunked
X-Bunq-Client-Response-Id: 89dcaa5c-fa55-4068-9822-3f87985d2268
X-Bunq-Client-Request-Id: 57061b04b67ef
X-Bunq-Server-Signature: ee9sDfzEhQ2L6Rquyh2XmJyNWdSBOBo6Z2eUYuM4bAOBCn9N5vjs6k6RROpagxXFXdGI9sT15tYCaLe5FS9aciIuJmrVW/SZCDWq/nOvSThi7+BwD9JFdG7zfR4afC8qfVABmjuMrtjaUFSrthyHS/5wEuDuax9qUZn6sVXcgZEq49hy4yHrV8257I4sSQIHRmgds4BXcGhPp266Z6pxjzAJbfyzt5JgJ8/suxgKvm/nYhnOfsgIIYCgcyh4DRrQltohiSon6x1ZsRIfQnCDlDDghaIxbryLfinT5Y4eU1eiCkFB4D69S4HbFXYyAxlqtX2W6Tvax6rIM2MMPNOh4Q==
X-Frame-Options: SAMEORIGIN
```json { "Response": [ { "Id": { "id": 1561 } } ] } ``` We need to verify that this response was sent by the bunq server and not from a man-in-the-middle: - Create a `$dataToSign` variable containing the body of the request. **NOTE:** We started to only sign the response body on April 28, 2020. Please make sure you validate our new response signature. So for our example above the response to sign will look like this: ``` {"Response":[{"Id":{"id":1561}}]} ``` Now, verify the signature of `$dataToVerify` using the SHA256 algorithm and the public key `$publicKey` of the server. In PHP, use the following to verify the signature. `openssl_sign($dataToVerify, $signature, $publicKey, OPENSSL_ALGO_SHA256);` ## Troubleshooting If you get an error telling you "The request signature is invalid", please check the following: - There are no redundant characters (extra spaces, trailing line breaks, etc.) in the data to sign. - Make sure the body is appended to the data to sign exactly as you're adding it to the request. - You have added the full body to the data to sign. - You use the data to sign to create a SHA256 hash signature. - You have base64 encoded the SHA256 hash signature before adding it to the request under `X-Bunq-Client-Signature`. # Headers HTTP headers allow your client and bunq to pass on additional information along with the request or response. While this is already implemented in our [SDKs](https://github.com/bunq), please follow these instructions to make sure you set appropriate headers for calls if using bunq API directly. ## Request headers ### Mandatory request headers #### Cache-Control `Cache-Control: no-cache` The standard HTTP Cache-Control header is required for all requests. #### User-Agent `User-Agent: bunq-TestServer/1.00 sandbox/0.17b3` The User-Agent header field should contain information about the user agent originating the request. There are no restrictions on the value of this header. #### X-Bunq-Client-Signature **⚠️ UPCOMING CHANGE:** Header and URL signature will stop being validated on April 28, 2020. Please [sign the request body](https://doc.bunq.com/#/signing) only. `X-Bunq-Client-Signature: XLOwEdyjF1d+tT2w7a7Epv4Yj7w74KncvVfq9mDJVvFRlsUaMLR2q4ISgT+5mkwQsSygRRbooxBqydw7IkqpuJay9g8eOngsFyIxSgf2vXGAQatLm47tLoUFGSQsRiYoKiTKkgBwA+/3dIpbDWd+Z7LEYVbHaHRKkEY9TJ22PpDlVgLLVaf2KGRiZ+9/+0OUsiiF1Fkd9aukv0iWT6N2n1P0qxpjW0aw8mC1nBSJuuk5yKtDCyQpqNyDQSOpQ8V56LNWM4Px5l6SQMzT8r6zk5DvrMAB9DlcRdUDcp/U9cg9kACXIgfquef3s7R8uyOWfKLSNBQpdVIpzljwNKI1Q` #### X-Bunq-Client-Authentication `X-Bunq-Client-Authentication: 622749ac8b00c81719ad0c7d822d3552e8ff153e3447eabed1a6713993749440` The authentication *token* is used to authenticate the source of the API call. It is required by all API calls except for `POST /v1/installation`. It is important to note that the device and session calls are using the token from the response of the installation call, while all the other calls use the token from the response of the session-server call: - Pass the **installation *Token*** you get in the response to the `POST /installation` call in the `/device-server` and `/session-server` calls. - Pass the **session *Token*** you get in the response to the `POST /session-server` call in all the other calls. ### Optional request headers #### X-Bunq-Language `X-Bunq-Language: en_US` `en_US` is the default language setting for responses and error descriptions. The X-Bunq-Language header must contain a preferred language indication. The value of this header is formatted as a ISO 639-1 language code plus a ISO 3166-1 alpha-2 country code, separated by an underscore. Currently only the languages en_US and nl_NL are supported. Anything else will default to en_US. #### X-Bunq-Region `X-Bunq-Region: en_US` `en_US` is the default region for localization formatting. The X-Bunq-Region header must contain the region (country) of the client device. The value of this header is formatted as a ISO 639-1 language code plus a ISO 3166-1 alpha-2 country code, separated by an underscore. #### X-Bunq-Client-Request-Id `X-Bunq-Client-Request-Id: a4f0de` This header has to specify an ID with each request that is unique for the logged in user. There are no restrictions for the format of this ID. However, the server will respond with an error when the same ID is used again on the same DeviceServer. #### X-Bunq-Geolocation `X-Bunq-Geolocation: 4.89 53.2 12 100 NL` `X-Bunq-Geolocation: 0 0 0 0 000` *(if no geolocation is available or known)* This header has to specify the geolocation of the device. It makes it possible for bunq to map the geolocation with the payment. ‌ The format of this value is longitude latitude altitude radius country. The country is expected to be formatted of an ISO 3166-1 alpha-2 country code. When no geolocation is available or known the header must still be included but can be zero valued. ### Attachment headers #### Content-Type `Content-Type: image/jpeg` This header should be used when uploading an attachment to pass its MIME type. Supported types are: image/png, image/jpeg and image/gif. #### X-Bunq-Attachment-Description X-Bunq-Attachment-Description: Check out these cookies. This header should be used when uploading an Attachment's content to give it a description. ## Response headers ### All Responses #### X-Bunq-Client-Request-Id `X-Bunq-Client-Request-Id: a4f0de` The same ID that was provided in the request's X-Bunq-Client-Request-Id header. Is included in the response (and request) signature, so can be used to ensure this is the response for the sent request. #### X-Bunq-Client-Response-Id `X-Bunq-Client-Response-Id: 76cc7772-4b23-420a-9586-8721dcdde174` A unique ID for the response formatted as a UUID. Clients can use it to add extra protection against replay attacks. #### X-Bunq-Server-Signature `X-Bunq-Server-Signature: XBBwfDaOZJapvcBpAIBT1UOmczKqJXLSpX9ZWHsqXwrf1p+H+eON+TktYksAbmkSkI4gQghw1AUQSJh5i2c4+CTuKdZ4YuFT0suYG4sltiKnmtwODOFtu1IBGuE5XcfGEDDSFC+zqxypMi9gmTqjl1KI3WP2gnySRD6PBJCXfDxJnXwjRkk4kpG8Ng9nyxJiFG9vcHNrtRBj9ZXNdUAjxXZZFmtdhmJGDahGn2bIBWsCEudW3rBefycL1DlpJZw6yRLoDltxeBo7MjgROBpIeElh5qAz9vxUFLqIQC7EDONBGbSBjaXS0wWrq9s2MGuOi9kJxL2LQm/Olj2g==` The server's signature for this response. See the signing page for details on how to verify this signature. ### Warning header #### X-Bunq-Warning `X-Bunq-Warning: "You have a negative balance. Please check the app for more details."` Used to inform you on situations that might impact your bunq account and API access. # Errors Familiar HTTP response codes are used to indicate the success or failure of an API request. Generally speaking, codes in the 2xx range indicate success, while codes in the 4xx range indicate an error having to do with provided information (e.g. a required parameter was missing, insufficient funds, etc.). Finally, codes in the 5xx range indicate an error with bunq servers. If this is the case, please stop by the support chat and report it to us. ## Response codes
Code Error Description
200 OK Successful HTTP request
399 NOT MODIFIED Same as a 304, it implies you have a local cached copy of the data
400 BAD REQUEST Most likely a parameter is missing or invalid
401 UNAUTHORISED Token or signature provided is not valid
403 FORBIDDEN You're not allowed to make this call
404 NOT FOUND The object you're looking for cannot be found
405 METHOD NOT ALLOWED The method you are using is not allowed for this endpoint
429 RATE LIMIT Too many API calls have been made in a too short period
466 REQUEST SIGNATURE REQUIRED Request signature is required for this operation.
490 USER ERROR Most likely a parameter is missing or invalid
491 MAINTENANCE ERROR bunq is in maintenance mode
500 INTERNAL SERVER ERROR Something went wrong on bunq's end
All errors 4xx code errors will include a JSON body explaining what went wrong. ## Rate limits If you are receiving the error 429, please make sure you are sending requests at rates that are below our rate limits. Our rate limits per IP address per endpoint: - GET requests: 3 within any 3 consecutive seconds - POST requests: 5 within any 3 consecutive seconds - PUT requests: 2 within any 3 consecutive seconds - Callbacks: 2 callback URLs per notification category We have a lower rate limit for `/session-server`: 1 request within 30 consecutive seconds. # API conventions Make sure to follow these indications when using the bunq API or get started with our SDKs. ## Responses All JSON responses have one top level object. In this object will be a Response field of which the value is always an array, even for responses that only contain one object. Example response body ```json { "Response": [ { "DataObject": {} } ] } ``` ## Errors - Error responses also have one top level Error object. - The contents of the array will be a JSON object with an error_description and error_description_translated field. - The error_description is an English text indicating the error and the error_description_translated field can be shown to end users and is translated into the language from the X-Bunq-Language header, defaulting to en_US. - When using bunq SDKs, error responses will be always raised in form of an exception. Example response body ```json { "Error": [ { "error_description": "Error description", "error_description_translated": "User facing error description" } ] } ``` ## Object Type indications When the API returns different types of objects for the same field, they will be nested in another JSON object that includes a specific field for each one of them. Within bunq SDKs a BunqResponse object will be returned as the top level object. In this example there is a field content, which can have multiple types of objects as value such as — in this case — ChatMessageContentText. Be sure to follow this convention or use bunq SDKs instead. ```json { "content": { "ChatMessageContentText": { "text": "Hi! This is an automated security message. We saw you just logged in on an My Device Description. If you believe someone else logged in with your account, please get in touch with Support." } } } ``` ## Time formats Times and dates being sent to and from the API are in UTC. The format that should be used is `YYYY-MM-DD hh:mm:ss.ssssss`, where the letters have the meaning as specified in ISO 8601. For example: `2017-01-13 13:19:16.215235`. # Callbacks Callbacks are used to send information about events on your bunq account to a URL of your choice, so that you can receive real-time updates. ## Notification Filters To receive notifications for certain activities on a bunq account, you have to create notification filters. It is possible to send the notifications to a provided URL and/or the user’s phone as push notifications. Use the `notification-filter-push` resource to create and manage push notification filters. Provide the type of events you want to receive notifications about in the `category` field. ```json { "notification_filters":[ { "category":"SCHEDULE_RESULT" } ] } ``` Use the `notification-filter-url` resource to create and manage URL notification filters. The callback URL you provide in the `notification_target` field must use HTTPS. ```json { "notification_filters":[ { "category":"PAYMENT", "notification_target":"{YOUR_CALLBACK_URL}" } ] } ``` ### Callback categories
Category Description
BILLING notifications for all bunq invoices
CARD_TRANSACTION_SUCCESSFUL notifications for successful card transactions
CARD_TRANSACTION_FAILED notifications for failed card transaction
CHAT notifications for received chat messages
DRAFT_PAYMENT notifications for creation and updates of draft payments
IDEAL notifications for iDEAL-deposits towards a bunq account
SOFORT notifications for SOFORT-deposits towards a bunq account
MUTATION notifications for any action that affects a monetary account’s balance
OAUTH notifications for revoked OAuth connections
PAYMENT notifications for payments created from, or received on a bunq account (doesn’t include payments that result out of paying a Request, iDEAL, Sofort or Invoice). Outgoing payments have a negative value while incoming payments have a positive value
REQUEST notifications for incoming requests and updates on outgoing requests
SCHEDULE_RESULT notifications for when a scheduled payment is executed
SCHEDULE_STATUS notifications about the status of a scheduled payment, e.g. when the scheduled payment is updated or cancelled
SHARE notifications for any updates or creation of Connects (ShareInviteBankInquiry)
TAB_RESULT notifications for updates on Tab payments
BUNQME_TAB notifications for updates on bunq.me Tab (open request) payments
SUPPORT notifications for messages received from us through support chat
### Mutation category A Mutation is a change in the balance of a monetary account. So, for each payment-like object, such as a request, iDEAL-payment or a regular payment, a Mutation is created. Therefore, the `MUTATION` category can be used to keep track of a monetary account's balance. ### Receiving callbacks Callbacks for the sandbox environment will be made from different IP's at AWS. Callbacks for the production environment will be made from `185.40.108.0/22`. *The IP addresses might change*. We will notify you in a timely fashion if such a change would take place. ### Retry mechanism When the execution of a callback fails (e.g. if the callback server is down or the response contains an error) it is tried again for a maximum of 5 times, with an interval of one minute between each try. If your server is not reachable by the callback after the 6th total try, the callback is not sent anymore. ### Removing callbacks To remove callbacks for an object, send a PUT request to the *user-person*, *user-company*, *monetary-account* or *cash-register* resource with the `notification_filters` field of the JSON request body unset. ``` { "notification_filters": [] } ``` ## Certificate pinning We recommend you use certificate pinning as an extra security measure. With certificate pinning, we check the certificate of the server on which you want to receive callbacks against the pinned certificate that has been provided by you and cancel the callback if that check fails. ### How to set up certificate pinning Retrieve the SSL certificate of your server using the following command: 1. `openssl s_client -servername www.example.com -connect www.example.com:443 < /dev/null | sed -n "/-----BEGIN/,/-----END/p" > www.example.com.pem` 2. `POST` the certificate to the certificate-pinned endpoint. Now every callback that is made will be checked against the pinned certificate that you provided. Note that if the SSL certificate on your server expires or is changed, our callbacks will fail. # Pagination In order to control the size of the response of a `LIST` request, items can be paginated. A `LIST` request is a request for every one of a certain resources, for instance all payments of a certain monetary account `GET /v1/user/1/monetary-account/1/payment`). You can decide on the maximum amount of items of a response by adding a `count` query parameter with the number of items you want per page to the URL. For instance: `GET /v1/user/1/monetary-account/1/payment?count=25` When no `count` is given, the default count is set to 10. The maximum `count` you can set is 200. With every listing, a `Pagination` object will be added to the response, containing the URLs to be used to get the next or previous set of items. The URLs in the Pagination object can be used to navigate through the listed resources. The Pagination object looks like this given a count of 25: ```json { "Pagination": { "future_url": null, "newer_url": "/v1/user/1/monetary-account/1/payment?count=25&newer_id=249", "older_url": "/v1/user/1/monetary-account/1/payment?count=25&older_id=224" } } ``` The `newer_url` value can be used to get the next page. The `newer_id` is always the ID of the last item in the current page. If `newer_url` is `null`, there are no more recent items before the current page. The `older_url` value can be used to get the previous page. The `older_id` is always the ID of the first item in the current page. If `older_url` is `null`, there are no older items after the current page. The `future_url` can be used to refresh and check for newer items that didn't exist when the listing was requested. The `newer_id` will always be the ID of the last item in the current page. `future_url` will be `null` if `newer_id` is not also the ID of the latest item. # Sandbox *The sandbox base URL is https://public-api.sandbox.bunq.com/v1/* We do not use real money and do not allow external transactions in the sandbox environment. ## Sandbox user accounts You need to create a sandbox user to test the bunq API. The easiest way to do it is by using [our developer portal](https://developer.bunq.com/): 1. Log in using your bunq account or [create a free developer account](https://developer.bunq.com/portal/signup) with sandbox-only access. 1. Go to Sandbox Users. 1. Generate up to 5 users. 1. Use the sandbox API key to create an API context and/or use the user credentials to log in to the [sandbox bunq app](https://doc.bunq.com/#/android-emulator). ### Alternative ways to generate sandbox API keys There are 3 other ways you can generate a bunq sandbox API key: * connect to [Tinker](https://lexy.gitbook.io/bunq/quickstart/tinker) *(it will also return login credentials for the sandbox app)*; * create it in the [sandbox app](https://doc.bunq.com/#/android-emulator) *(you need to be logged in as a sandbox user)*; * call the sandbox user endpoints directly, using [our Postman collection](https://github.com/bunq/postman), or by running a cURL command (change `sandbox-user-person` to `sandbox-user-company` to generate a business user): ``` curl https://public-api.sandbox.bunq.com/v1/sandbox-user-person -X POST --header "Content-Type: application/json" --header "Cache-Control: none" --header "User-Agent: curl-request" --header "X-Bunq-Client-Request-Id: $(date)randomId" --header "X-Bunq-Language: nl_NL" --header "X-Bunq-Region: nl_NL" --header "X-Bunq-Geolocation: 0 0 0 0 000" ``` ⚠️ **NOTE:** An API key can only be assigned to an IP within 1 hour after its creation. After the 1 hour, it will become invalid if not assigned. API keys that are created via the sandbox app are wiped with each sandbox reset. Once you have a sandbox API key, create more sandbox users to use as test customer accounts, and start playing with the API. The sandbox base URL is https://public-api.sandbox.bunq.com/v1/. ## Sandbox money Without money, it's not always sunny in the sandbox world. Fortunately, getting money on the bunq sandbox is easy. All you need to do is ask Sugar Daddy for it. Send a `POST v1/request-inquiry` request passing sugardaddy@bunq.com in the counterparty_alias field. Specify the type for the alias and set the `allow_bunqme` field. Request up to €500 at a time. ``` { "amount_inquired": { "value": "100", "currency": "EUR" }, "counterparty_alias": { "type": "EMAIL", "value": "sugardaddy@bunq.com", "name": "Sugar Daddy" }, "description": "You're the best!", "allow_bunqme": false } ``` # Android Emulator In case you do not own an Android device on which you can run our Sandbox app for end-to-end testing, you can set up an emulator to run the bunq Sandbox app for Android. ## Things you will need - The [bunq Sandbox App APK](https://appstore.bunq.com/api/android/builds/bunq-android-sandbox-master.apk) that's optimised for emulating; - [Android Studio](https://developer.android.com/studio/index.html). ## Starting the Android Virtual Device (AVD) Manager 1. Open Android Studio. 2. From the top menu, select “Tools” > "Android" > "AVD Manager". ## Setting up a new virtual device 1. Start the wizard by clicking on "+ Create Virtual Device". 2. Select a device (recommendation: "Pixel 5.0" or "Nexus 6") and press "Next". 3. Select an x86 system image (recommendation: Nougat, API Level 25, Android 7.1.1 with Google APIs) and press "Next". The image needs to have Google Play Services 10.0.1 or higher. 4. In the bottom left corner, select "Show Advanced Settings". 5. Scroll to "Memory and Storage". 6. Change "Internal Storage" to "2048 MB". 7. Change "SD card" to "200 MB". 8. Press "Finish". ## Starting the virtual device 1. On the right side under "Actions", select the green "Play" button. 2. Wait for the device to boot, this may take a few minutes. ## Installing the bunq Sandbox App APK 1. Open the command line. 2. Navigate to your Android SDK platform tools directory (e.g. `cd ~/Library/Android/sdk/platform-tools` on macOS). 3. Make sure that the virtual device is started and has fully booted. 4. Run `./adb install ~/Downloads/bunq-android-sandboxEmulator-public-api.apk`, this may take a few minutes, and should finish with "Success". ## Creating an account or logging in 1. Create a sandbox account in the [developer portal](https://developer.bunq.com/). 1. Log in to the sandbox app using the sandbox user credentials. ℹ️ *You will be asked to verify your phone number when you open the app for the first time. Sandbox does not send actual SMS messages. Enter any valid phone number and use the default verification code `992266`*. If you couldn't generate a sandbox account in the developer portal, use Tinker: 1. Install [Tinker](https://beta.doc.bunq.com/quickstart/tinker). 1. Run `tinker/user-overview` to create a sandbox account. The output of the command will include the login credentials for the sandbox account. ⚠️ **NOTE:** It is **not** possible to create accounts using the regular signup in the app, bunq is not reviewing Sandbox applications. # Moving to Production Have you tested your bunq integration to the fullest and are you now ready to introduce it to the world? Then the time has come to move it to a production environment! To get started you'll need some fresh API keys for the production environment, which you can create via your bunq app. You can create these under "Profile" by tapping the "Security" menu. We do, however, highly recommend using a standard API Key instead of a Wildcard API Key. The former is significantly safer and it protects you from intrusions and possible attacks. There's only a few things to do before your beautiful bunq creation can be moved to production. You're going to have to change your API Key and redo the sequence of calls to open a session. The bunq Public API production environment is hosted at `https://api.bunq.com`. Do you have any questions or remarks about the process, or do you simply want to show off with your awesome creations? Don't hesitate to drop us a line on [together.bunq.com](https://together.bunq.com). Please be aware that if you will gain access to account information of other bunq users or initiate a payment for them, you maybrequire a PSD2 permit. # Quickstart: Opening a Session ## Goal So, you want to start using the bunq API, awesome! To do this, you have to open a session in which you will be making those calls. ## Getting an API key To connect to the API, you have to make sure you have received an API key. **For production:** 1. create an app in the [developer portal](http://developer.bunq.com/), or 1. generate it in the bunq app *(Profile → Security & Settings → Developers → API keys)*. **For sandbox** You can use one of the following ways: - create a sandbox user in the [developer portal](http://developer.bunq.com/); - generate an API key in the [sandbox app](#android-emulator) *(Profile → Security & Settings → Developers → API keys)*; - get an API key from [Tinker](https://beta.doc.bunq.com/quickstart/tinker); - run a cURL request: `curl https://public-api.sandbox.bunq.com/v1/sandbox-user-person -X POST --header "Content-Type: application/json" --header "Cache-Control: none" --header "User-Agent: curl-request" --header "X-Bunq-Client-Request-Id: $(date)randomId" --header "X-Bunq-Language: nl_NL" --header "X-Bunq-Region: nl_NL" --header "X-Bunq-Geolocation: 0 0 0 0 000"`. Use `sandbox-user-company` to generate a business user. Note that production API key is only usable on production and sandbox key is only usable on sandbox. Sandbox key has a `sandbox_` prefix while production key does not have any noticeable prefixes. ## Call sequence The calls you need to perform to set up a session from scratch are the following: ### 1. POST installation Each call needs to be signed with your own private key. An Installation is used to tell the server about the public key of your key pair. The server uses this key to verify your subsequent calls. Start by generating a 2048-bit RSA key pair. You can find examples by looking at the source code of the sdk's located at github. #### Headers On the headers page you can find out about the mandatory headers. Take care that if you are in the sandbox environment, you set an `Authorization` header. Specific to the `POST /installation` call, you shouldn't use the `X-Bunq-Client-Authentication` or the `X-Bunq-Client-Signature` headers. #### Body Post your public key to the Installation endpoint (use `\n` for newlines in your public key). #### Response Save the Installation token and the bunq API's public key from the response. This token is used in the `Authentication` header to register a `DeviceServer` and to start a `SessionServer`. The bunq API's public key should be used to verify future responses received from the bunq API. ### 2. POST device-server Further calls made to the server need to come from a registered device. `POST /device-server` registers your current device and the IP address(es) it uses to connect to the bunq API. #### Headers Use the token you received from `POST /installation` in the `X-Bunq-Client-Authentication` header. Make sure you sign your call, passing the call signature in `X-Bunq-Client-Signature` header. #### Body For the secret, use the API key you received. If you want to create another API key, you can do so in the bunq sandbox app (or production app for the production environment). Login, go to Profile > Security and tap 'API keys'. The freshly created API key can be assigned to one or multiple IP addresses using `POST device-server` within 4 hours before becoming invalid. As soon as you start using your API key, it will remain valid until the next sandbox reset.

 For the secret, use the API key you received. ### 3. POST session-server To make any calls besides `installation` and `device-server`, you need to open a session. #### Headers Use the token you received from `POST /installation` in the `X-Bunq-Client-Authentication` header. Make sure you sign your call, passing the call signature in `X-Bunq-Client-Signature` header. #### Body For the secret, use the API key you received. #### Response The token received in the response to `POST /session-server` should be used to authenticate your calls in this session. Pass this session's token in the `X-Bunq-Client-Authentication` header on every call you make in this session. # Quickstart: Payment Request ## Goal You want to offer bunq payments on a website or in an application. ## Scenario In this use case the consumer and the merchant both have a bunq account. The consumer wants to pay with bunq and enters their alias in the bunq payment field at checkout. The merchant sends the request for payment to the consumer when the consumer presses enter. The consumer agrees to the request in the bunq mobile app and the merchant has immediate confirmation of the payment. Please be aware that if you will gain access to account information of other bunq users or initiate a payment for them, you require a PSD2 permit. ## Before you start Make sure that you have opened a session and that for any call you make after that, you pass the session’s token in the X-Bunq-Client-Authentication header. ## Call Sequence The consumer is at checkout and selects the bunq payment method. This would be a logical time to open a session on the bunq server. ### 1. LIST monetary-account When a request for payment is accepted, the money will be deposited on the bank account the request for payment is connected to. Let’s start by finding all your available bank accounts. Pick one of them to make the request for payment with and save its `id`. ### 2. POST monetary-account attachment (optional) Optionally, you can attach an image to the request for payment. #### Headers Make sure you set the `Content-Type` header to match the MIME type of the image. It’s also required you pass a description of the image via the `X-Bunq-Attachment-Description` header. #### Body The payload of this request is the binary representation of the image file. Do not use any JSON formatting. #### Response Save the `id` of the posted attachment. You’ll need it to attach it to the request for payment. ### 3. POST request-inquiry Next, create a request inquiry. A request inquiry is the request for payment that your customer can respond to by accepting or rejecting it. #### Body Pass the customer’s email address, phone number or IBAN in the `counterparty_alias`. Make sure you set the correct `type` for the alias, depending on what you pass. When providing an IBAN, a name of the `counterparty_alias` is required. You can provide the `id` of the created attachment. #### Response You will receive the `id` of the created request inquiry in the response. Save this `id`. You will need it to check if the customer has responded to the request yet. ### 4. GET request-inquiry After you’ve sent the request for payment, its status can be checked. #### Response When the `status` is `ACCEPTED`, the customer has accepted and paid the request, and you will have received the money on the connected monetary account. If the `status` is `REJECTED`, the customer did not accept the request. # Quickstart: Create a Tab payment ## Goal You will create a tab that can be paid once by a single user, a so called TagUsageSingle, and explore three different ways to make the Tab visible to your customers: - QR code from the CashRegister - QR code from the Tab. ## Before you start Make sure that you have opened a session and that for any call you make after that, you pass the session’s token in the `X-Bunq-Client-Authentication` header. ## Call sequence ### 1. POST attachment-public Start by creating an attachment that will be used for the avatar for the cash register. #### Header Make sure you set the `Content-Type` header to match the MIME type of the image. It is also required you pass a description of the image via the `X-Bunq-Attachment-Description` header. #### Body The payload of this request is the binary representation of the image file. Do not use any JSON formatting. #### Response Save the `uuid` of the posted attachment. You'll need it to create the avatar in the next step. ### 2. POST avatar Make an avatar using the public attachment you've just created. #### Body The payload of this request is the `uuid` of the attachment public. #### Response In response, you’ll receive the UUID of the avatar created using the attachment. Save this UUID. You’ll use it as the avatar for the cash register you're about to create. ### 3. LIST monetary-account Get a listing of all available monetary accounts. Choose one, and save the id of the monetary account you want your cash register to be connected to. Each paid tab for the cash register will transfer the money to this account. ### 4a. POST cash-register Create a cash register. Use the `id` of the monetary account you want to connect the cash register to in the URL of the request. #### Body In the body provide the `uuid` of the avatar you created for this cash register. Also make sure to provide a unique name for your cash register. Set the status to `PENDING_APPROVAL`. #### Response The response contains the `id` of the cash register you created. Save this `id`. You will need it to create subsequent tabs and tab items. ### 4b. Wait for approval On the production environment, a bunq admin will review and approve your cash register. In the sandbox environment, your cash register will be automatically approved. ### 5. POST tab-usage-single Create a new tab that is connected to your cash register. Use the id of the cash register you want to connect this tab to in the URL of your request. #### Body Give the tab a name in `merchant_reference`. Create the tab with status `OPEN`, and give the tab a starting amount. You can update this amount later. #### Response The response contains the uuid of the tab you created. ### 6. POST tab-item (optional) You can add items to a tab. For instance, if a customer will be paying for multiple products via this tab, you can decide to add an item for each of these. Adding items to a tab is optional, and adding them will not change the total amount of the tab itself. However, if you've added any tab items the sum of the amounts of these items must be equal to the `total_amount` of the tab when you change its status to `WAITING_FOR_PAYMENT`. ### 7. PUT tab-usage-single Update the status of the tab to `WAITING_FOR_PAYMENT` if you want the costumer to pay the tab, and you're done adding any tab items. You can use this request to make the tab visible for your costumers. #### Visibility To decide how you are going to make your tab visible, pass a visibility object in the payload. Setting `cash_register_qr_code` to true will connect this tab to the QR code from the cash register. If this cash register does not have a QR code yet, one will be created. Only one Tab can be connected to the cash register’s QR code at any given time. Setting `tab_qr_code` to true will create a QR code specifically for this tab. This QR code can not be linked to anything else. # Quickstart: Create a TransferWise payment ## Goal You want to send a payment in currency other than euro outside the SEPA zone. ## Before you start Make sure that you have opened a session and that for any call you make after that, you pass the session’s token in the `X-Bunq-Client-Authentication` header. ℹ️ *bunq relies on TransferWise for international, so you need to create a TransferWise account linked to a bunq account to be able to create international transfers. You can do it either from the bunq app or using our API as described below.* ## Get the up-to-date exchange rate (optional) You might want to check the latest currency exchange rate before making a transfer. Here’s how you can do it using the bunq API: 1. Check the list of supported currencies via `GET /user/{userID}/transferwise-currency`. Copy the needed currency code. 2. Create a temporary quote for the currency of your choice via `POST /user/{userID}/transferwise-quote-temporary`. ℹ️ *A quote is the exchange rate at the exact timestamp. Temporary quotes carry solely informative value and cannot be used for creating a transfer.* 3. Read the temporary quote via `GET /user/{userID}/transferwise-quote-temporary/{transferwise-quote-temporaryID}`. ## Create a TransferWise account You need a TransferWise account linked to your bunq account to make TransferWise payments via the bunq API. Create one via `POST /user/{userID}/transferwise-user`, and save its ID. ℹ️ *You cannot use an existing TransferWise account.* ## Create a quote 1. Create a quote via POST /user/{userID}/transferwise-quote and save its ID. ℹ️ *Use amount_target to indicate the sum the recipient must get. Amount_source, on the other hand, will indicate the sum you want to send, but it will not necessarily be the final sum the recipient gets.* ℹ️ *Quotes are valid for 30 minutes so if you do not manage to create a transfer within this time, you will need to create another quote.* 2. Get the exchange rate by reading the quote via GET /user/{userID}/transferwise-quote/(transferwise-quoteID). ## Create a recipient If you have sent money via the TransferWise account linked to your bunq account, you can reuse the recipients. You can list their IDs via `GET /user/{userID}/transferwise-quote/{transferwise-quoteID}/transferwise-recipient`. To create a new, previously unused recipient, follow these steps: 1. Retrieve the fields required for creating the recipient as the requirements vary for the type of recipient in each country. Iterate sending the following request pair till there are no more required fields: - `GET /user/{userID}/transferwise-quote/{transferwise-quoteID}/transferwise-recipient-requirement` - `POST /user/{userID}/transferwise-quote/{transferwise-quoteID}/transferwise-recipient-requirement` 2. Create a recipient account using the final request body from the previous step with `POST /user/{userID}/transferwise-quote/{transferwise-quoteID}/transferwise-recipient-requirement` ## Create a transfer Finally, having both the quote ID and the recipient ID, you can create a transfer. 🎉 1. Check if there are any additional transfer requirements via `POST /user/{userID}/transferwise-quote/{transferwise-quoteID}/transferwise-transfer-requirement`. 2. Create a transfer via `POST /user/{userID}/transferwise-quote/{transferwise-quoteID}/transferwise-transfer`. You need to specify the ID of the monetary account from which you want the payment to be made. # Quickstart: Downloading attachments ## Goal Export receipts and invoices attached to payments to your application. ## The scenario you want to achieve 0. The bunq user has accepted the authorization request and your application can read the bunq user’s account information. 1. Your application imports all the transactions and attachments. 2. The bunq user sees the transactions matched with the receipts and invoices in your application. ## Before you start * Make sure that you have opened a session * Make sure you pass the session Token in the X-Bunq-Client-Authentication header in all the following requests of the session. ## Call sequence 1. List the payments of the user via GET /user/{userID}/monetary-account/{monetary-accountID}/payment. 2. Check if the payments have attachments via GET /user/{userID}/monetary-account/{monetary-accountID}/payment/{paymentID}/note-attachment. Save the attachment IDs. 3. Export the raw content of the attachments via GET /user/{userID}/attachment/{attachmentID}/content. ***HINT:** You can use [callbacks](https://doc.bunq.com/#/callbacks) to make sure you don’t miss anything happening on the bunq account.*

A router of public health data from multiple senders and receivers

# Chaingateway.io REST API to build the bridge between Ethereum and the real world Please check out our [website](https://chaingateway.io?utm_source=postman) for detailed information about this API. To use our API, you need an API Key (Described as Authorization header in the examples below). To get one, please create an account on our [website](https://chaingateway.io/register?utm_source=postman). For our internal documentation, please check out our [Docs Site](https://chaingateway.io/docs?utm_source=postman). If you need help with integrating our API in your application, you can reach us via [email](mailto:support@chaingateway.io) or join our official [Telegram](https://t.me/chaingateway) group.

This is the place to come for all the technical details you need to power your applications with Channel 4's deep programmes data.

![](https://www.circl.lu/assets/images/circl-logo.png) [CIRCL hash lookup](https://hashlookup.circl.lu/) is a public API to lookup hash values against known database of files. For more details about all the datasets included [visit the website of the project](https://www.circl.lu/services/hashlookup/). The API is accessible via HTTP ReST API and the API is also [described as an OpenAPI](https://hashlookup.circl.lu/swagger.json). A [documentation is available with](https://www.circl.lu/services/hashlookup/) with sample queries and software using hashlookup. An offline version as Bloom filter is also [available](https://circl.lu/services/hashlookup/#how-to-quickly-check-a-set-of-files-in-a-local-directory). The API can be tested live in the interface below.

Circuit REST API to interact with the Circuit system. [Learn more about the Circuit Development Community](https://www.circuit.com/web/developers/home)

The Cisco Product Security Incident Response Team (PSIRT) openVuln API is a RESTful API that allows customers to obtain Cisco Security Vulnerability information in different machine-consumable formats. APIs are important for customers because they allow their technical staff and programmers to build tools that help them do their job more effectively (in this case, to keep up with security vulnerability information). For more information about the Cisco PSIRT openVuln API visit https://developer.cisco.com/site/PSIRT/discover/overview For detail steps on how to use the API go to:https://developer.cisco.com/site/PSIRT/get-started/getting-started.gsp This is a beta release of a swagger YAML for the Cisco PSIRT openVuln API To access the API sign in with your Cisco CCO account at http://apiconsole.cisco.com and register an application to recieve a client_id and a client_secret You can then get your token using curl or any other method you prefer. 'curl -s -k -H "Content-Type: application/x-www-form-urlencoded" -X POST -d "client_id=" -d "client_secret=" -d "grant_type=client_credentials" https://cloudsso.cisco.com/as/token.oauth2' You will receive an access token as demonstrated in the following example: '{"access_token":"I7omWtBDAieSiUX3shOxNJfuy4J6","token_type":"Bearer","expires_in":3599}' In Swagger, click on Change Authentication enter the text "I7omWtBDAieSiUX3shOxNJfuy4J6" (which is the token you received) then click on "Try this operation"


The GoToMeeting API provides seamless integration of GoToMeeting provisioning and meeting management into your existing infrastructure or third party applications.

For customers, the ability to add, suspend or delete an organizer in your GoToMeeting Corporate account from within your primary management systems simplifies and streamlines the entire process of account management. The ability to monitor meeting schedules, history and active meeting status allows managers to leverage GoToMeeting activities through your primary applications.

For third parties, the ability to create, update or delete a meeting from within your application makes real-time collaboration possible for your customers. The ability to update meeting schedules, view history and scheduled meetings, and view attendees from past meetings allows you to enhance your users' experience and the value of your applications.

A friendly little API to help you interact with the ClearBlade platform.

Serves the Clever Data API

Api dashboard for ClickMeter API

This is the official API documentation for ClickSend.com Below you will find a current list of the available methods for clicksend. **NOTE**: You will need to create a free account to use the API. You can [**Register Here**](https://dashboard.clicksend.com/#/signup/step1/). # API URL The API should always be accessed over SSL. Base URL: `https://rest.clicksend.com/v3/` # Authentication Basic HTTP authentication should be used in the header. **Either:** `username`: Your API username `password`: Your API key ``` You can get your API credentials by clicking 'API Credentials' on the top right of the dashboard. ``` **OR** `username`: Your account username `password`: Your account password ``` These are the same credentials that you use to login to the dashboard. ``` ### Authorization Header The Authorization header is constructed as follows: 1. Username and password are combined into a string `username:password` 1. The resulting string is then encoded using Base64 encoding 1. The authorization method and a space i.e. "Basic " is then put before the encoded string. For example, if the user uses `Aladdin` as the username and `open sesame` as the password then the header is formed as follows: `Authorization: Basic QWxhZGRpbjpvcGVuIHNlc2FtZQ==` ### PHP Authentication Header Example (using cURL) `curl_setopt($ch, CURLOPT_HTTPHEADER, ['Authorization: Basic ' . base64_encode("$username:$password")]);` # Verbs The API uses restful verbs. | Verb | Description | |---|---| | `GET` | Select one or more items. Success returns `200` status code. | | `POST` | Create a new item. Success returns `200` status code. | | `PUT` | Update an item. Success returns `200` status code. | | `DELETE` | Delete an item. Success returns `200` status code. | # Status Codes The API will respond with one of the following HTTP status codes. | Code | Response | Description | |---|---|---| | `200` | `SUCCESS` | Request completed successfully. | | `400` | `BAD_REQUEST` | The request was invalid or cannot be otherwise served. An accompanying error message will explain further. | | `401` | `UNAUTHORIZED` | Authentication credentials were missing or incorrect. | | `403` | `FORBIDDEN` | The request is understood, but it has been refused or access is not allowed. An accompanying error message will explain why. | | `404` | `NOT_FOUND` | The URI requested is invalid or the resource requested does not exists. | | `405` | `NOT_FOUND` | Method doesn't exist or is not allowed. | | `429` | `TOO_MANY_REQUESTS` | Rate Limit Exceeded. Returned when a request cannot be served due to the application’s rate limit having been exhausted for the resource. See Rate Limiting. | | `500` | `INTERNAL_SERVER_ERROR` | Something is broken | # Application Status Codes The following status codes can be returned in addition to the HTTP status code. For example, when using the Send SMS endpoint: | Response | Description | |---|---| | `SUCCESS` | Message added to queue OK. Use delivery reports to get an update on the delivery status.| | `MISSING_CREDENTIALS` | Not enough information has been supplied for authentication. Please ensure that your Username and Unique Key are supplied in your request.| | `ACCOUNT_NOT_ACTIVATED` | Your account has not been activated.| | `INVALID_RECIPIENT` | The destination mobile number is invalid.| | `THROTTLED` | Identical message body recently sent to the same recipient. Please try again in a few seconds.| | `INVALID_SENDER_ID` | Invalid Sender ID. Please ensure Sender ID is no longer than 11 characters (if alphanumeric), and contains no spaces.| | `INSUFFICIENT_CREDIT` | You have reached the end of your message credits. You will need to purchase more message credits.| | `INVALID_CREDENTIALS` | Your Username or Unique Key is incorrect.| | `ALREADY_EXISTS` | The resource you're trying to add already exists.| | `EMPTY_MESSAGE` | Message is empty.| | `TOO_MANY_RECIPIENTS` | Too many recipients.| | `MISSING_REQUIRED_FIELDS` | Some required fields are missing.| | `INVALID_SCHEDULE` | The schedule specified is invalid. Use a unix timestamp e.g. 1429170372.| | `NOT_ENOUGH_PERMISSION_TO_LIST_ID` | Don't have enough privilege to access or send to a list_id.| | `INTERNAL_ERROR` | Internal error.| | `INVALID_LANG` | An invalid language option has been provided.| | `INVALID_VOICE` | An invalid voice (gender) option has been provided.| | `SUBJECT_REQUIRED` | Usually happens when MMS Subject is empty.| | `INVALID_MEDIA_FILE` | Usually MMS media file is invalid file.| | `SOMETHING_IS_WRONG` | Generic Error happened.| # Required Headers You'll need to send some headers when making API calls. | Header | Value | |---|---| | `Content-type` | `application/json` | # Pagination Some methods are paginated. By default, 1 page of 15 items will be returned. You can set the pagination parameters by adding `?page={page}&limit={limit}` to the URL. ## Request | Parameter | Type | Default | Value | |---|---|---|---| | `page` | integer | `1` | The page number to return in the response. | | `limit` | integer | `15` | The number of results per page. Min 15, Max 100. | ## Response | Attribute | Type | Value | |---|---|---|---| | `total` | integer | Total number of results available. | | `per_page` | integer | Number of results returned per page. | | `current_page` | integer | Current page number. | | `last_page` | integer | Last page number. | | `next_page_url` | string | A URL of the next page. `null` if not available.| | `prev_page_url` | string | A URL of the previous page. `null` if not available.| | `from` | integer | Number of the first result in current page. | | `to` | integer | Number of the last result in current page. | # Searching and Sorting Most GET endpoints allow searching and sorting. Searches are **not** case-sensitive. ## Search To perform a search, add `q` as a query parameter. For example: `/subaccounts?q=field:value,field2:value` ## Order To perform a sort, add `order_by` as a query parameter. For example: `/subaccounts?order_by=field:desc/asc` ## AND / OR By default, it will search using the `AND` operator. This can be set using `operator` as a query parameter. For example: `/subaccounts?q=field:value&operator=OR` **Options:** - `AN` - returns results matching **all** query fields specified - `OR` - returns results matching **any** query fields specified ## Example `/subaccounts?q=first_name:john,last_name:smith&order_by=subaccount_id:asc&operator=AND` # CORS When creating your API app, specify the JavaScript (CORS) origins you'll be using. We use these origins to return the headers needed for CORS. # Date and Time All date/timestamps will be returned in Unix time (also known as POSIX time or erroneously as Epoch time) with no leap seconds. For example: `1435255816` ``` (ISO 8601: 2015-06-25T18:10:16Z) ``` More information: [Wikipedia: Unix time](https://en.wikipedia.org/wiki/Unix_time). There is ony one Unix time and it is created by using the UTC/GMT time zone. This means you might have convert time zones to calculate timestamps. Most programming language have libraries to help you converting time zones. **The current Unix time can be found here:** [Epoch Converter](http://www.epochconverter.com) # Testing ## Test Credentials These API credentials can be used to test specific scenarios. **Note:** you will need to create a free account to test other scenarios. Refer to introduction. | API Username | API Key | Description | |---|---|---|---| | `nocredit` | `D83DED51-9E35-4D42-9BB9-0E34B7CA85AE` | This account has no credit. | | `notactive` | `D83DED51-9E35-4D42-9BB9-0E34B7CA85AE` | This account is not active. | | `banned` | `D83DED51-9E35-4D42-9BB9-0E34B7CA85AE` | This account is banned. | ## Test SMS/MMS Numbers The following numbers can be used when testing. No messages will be sent, and your account won't be charged. A success response will be returned. - `+61411111111` - `+61422222222` - `+61433333333` - `+61444444444` - `+14055555555` - `+14055555666` - `+447777777777` - `+8615555555555` ## Test Voice Numbers The following numbers can be used when testing. No messages will be sent, and your account won't be charged. A success response will be returned. - `+61411111111` - `+61422222222` - `+61433333333` - `+61444444444` - `+14055555555` - `+14055555666` - `+447777777777` - `+8615555555555` ## Test Fax Numbers The following numbers can be used when testing. No messages will be sent, and your account won't be charged. A success response will be returned. - `+61261111111` - `+61262222222` - `+61263333333` ## Test Email Addresses The following email addresses can be used when testing. No messages will be sent, and your account won't be charged. A success response will be returned. - `test1@test.com` - `test2@test.com` - `test3@test.com` ## Test Post Letter Addresses The following Postal Codes (address_postal_code) can be used when testing. No messages will be sent when using these post codes, and your account won't be charged. A success response will be returned. - `11111` - `22222` - `33333`

754 api specs